While all of the DLC content available for Shin Megami Tensei V isn’t truly game-changing, there is one paid expansion that long time fans of the series will want to get, as it allows them to fight and then fuse the powerful Fiends that have made their debut in the series with Shin Megami Tensei III Nocturne.
Among these powerful fiends is Pale Rider. Here’s how to get this demon via Special Fusion.
How to Fuse Pale Rider in Shin Megami Tensei V
Like all of the Fiends encountered as part of the Return of the True King DLC, you will first have to defeat Pale Rider in combat before you can unlock the related Special Fusion. Pale Rider can be fought near Tokyo Station in the Chiyoda ward, and it may not be possible to defeat this demon as soon as you reach the area, as he is a very high-level demon that can obliterate your party in a single turn if you are unprepared.
Once you have defeated Pale Rider, you will be able to get him via Special Fusion by fusing Black Rider, Pazuzu, and Pisaca.
Pale Rider’s Resistances and Skills
Like the other Fiends, Pale Rider is a very strong demon to bring to battle, thanks to his resistances. This truly hellish demon can null Ice and resist Light and Darkness. He is weak to Fire, so avoid bringing him out when fighting enemies that use Agi skills and other Fire-elemental attacks.
Pale Rider is also quite versatile is terms of skills, as his proficiencies allow him to use a variety of skill types effectively. He comes with a +4 in Physical, +3 in Ice, + 7 in Ailments, and +2 in Support. His -5 proficiency in Fire isn’t surprising at all, so do not make him learn any Fire skills, as they will cost more MP and deal less damage.
Below, you will find all the skills Pale Rider learns.
|Skills||Description||How to Learn|
|Pestilence||(Unique) Heavy Physical attack to all foes. Greater effect if target has an ailment.||Innate|
|Mabufudyne||Heavy Ice attack to all foes.||Innate|
|Tentarafoo||Chance of inflicting Confusion to all foes.||Innate|
|Toxic Cloud||Chance of inflicting Poison to all foes.||Innate|
|Poison Master||Greatly increases effects of Poison.||Lv. 58|
|Marakukaja||Raises Defense of all allies by 1 rank for 3 turns.||Lv. 59|
|Mist Rush||2,4 Medium Physical attacks to random foes. Chance of inflicting Mirage.||Lv. 60|