COD Mobile Season 4 Balance Changes: All Weapon Nerfs and Buffs

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Call of Duty: Mobile
Image via Activision

Call of Duty: Mobile Season 4 is right around the corner, and it will be called Wild Dogs. The upcoming COD Mobile patch will be jam-packed with a host of new content, including new weapons, maps, gameplay modes, battle pass, and more. Beyond this, Activision will also tweak a bunch of firearms in the Season 4 update to achieve the balance.

As per the official patch notes, nine weapons are getting a nerf and buff in the Wild Dogs update that will eventually affect the COD Mobile weapon’s meta. For this reason, many players would like a sneak peek of the balance changes that the developers will be implementing after Season 4 update.

All weapons nerfs and buffs in COD Mobile Season 4

COD Mobile Season 4 Weapon Balance Changes

Here’s every weapon that will receive a buff or nerf in the next update:

Kilo 141 balance changes:

  • Damage Multiplier to the Head: Reduced
  • Shooting Range: Reduced

PDW-57 balance changes:

  • Shooting Range: Adjusted
  • ADS Spread: Reduced
  • Damage Multiplier to the Leg and Hip: Increased 

RPD balance changes:

  • Medium and Long Distance Damage: Increased

Chicom balance changes:

  • Default Magazine Capacity: Increased
  • 39-Round Magazine Capacity: Increased
  • 45-Round Magazine Capacity: Increased
  • Mid-Range Damage: Increased
  • Damage Multiplier to the Head: Increased
  • Damage Multiplier to the Upper Arm: Increased

M21 EBR balance changes:

  • Shooting Range: Adjusted
  • Base Damage: Adjusted
  • Damage Multiplier to the Upper Chest and Arm: Increased

Shorty balance changes:

  • Shorty’s projectile dispersion: Increased
  • Short-range damage: Increased

Thumper balance changes:

  • Weapon Switching Speed: Reduced
  • Reload Speed: Reduced
  • Sprint-to-Fire Speed: Reduced

All COD Mobile Season 4 battle royale balance changes

Man-O-War:

  • Minimum Damage: Increased

FR .556:

  • Minimum Damage: Increased

PeaceKeeper MK2: 

  • Damage Falloff Beyond 25m: Removed 
  • Minimum Damage: Increased

ASM10:  

  • Damage Falloff Beyond 25m: Removed 
  • Minimum Damage: Increased

GKS:

  • Damage Falloff Beyond 25m: Removed 
  • Damage in the First Range: Increased

CR56:

  • Second Segment Range: Increased
  • Third Segment Damage Falloff: Removed

M16:

  • Damage Falloff: Removed 
  • Damage: Increased

Chicom:    

  • First-Range Damage: Increased

M13:        

  • First Range: Decreased

Fennec:       

  • Shooting Range: Reduced

MX9:       

  • Shooting Range: Reduced

MAC10:      

  • Shooting Range: Reduced

Related: When Does Call of Duty Mobile’s Season 4 ‘Wild Dogs’ Battle Pass Officially Launch

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COD Mobile Season 4 Balance Changes: All Weapon Nerfs and Buffs

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