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Revolve8: All Cards in the Game

This article is over 5 years old and may contain outdated information

If you would like to know what all the cards in Revolve8 are, then this article is exactly what you were looking for! So if you want to take a look at all cards in the game and exactly what each hero card gives, then take a look right here below!

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So, without further ado, let’s jump right into the Revolve8 all cards list!

– Emperor

A handsome and muscular not-so-young man, who plays the role of a tank and has the ability to heal himself by flexing on the enemies (for real).

Rarity: Rare

Cost: 5 ink

– Momotaro

An Attacker that can take on any enemy but can also withstand a little damage (not too much though).

Rarity: Super Rare 

Cost: 4 ink

– Kintaro

A close ranged attacker that has low HP but does quite a lot of damage. He needs protection.

Rarity: Super Rare

Cost: 5 ink

– Karen

A dancing Guard that damages all the enemies around her in an AoE radius. She is quite tanky.

Rarity: Rare

Cost: 4 ink

– Red Riding Hood

Very useful Support, she is good in every team and can deal quite a significant amount of damage as well.

Rarity: Rare

Cost: 4 ink

– Card Soldiers

Insanely cheap minion units that have a close range and are good when facing equal numbers of enemies.

Rarity: Normal

Cost: 1 ink

– Red Ogres

Close ranged minion units that are quite balanced. They are good early on.

Rarity: Normal

Cost: 2 ink

– Card Squad

An actual card squad of 16 cards that excels in taking down single units such as heroes and towers.

Rarity: Rare

Cost: 4 ink

– Blue Ogres

A minion unit that spawns 3 long ranged little blue ogres which attack all incoming enemy units.

Rarity: Normal

Cost: 2 ink

– Lilliput Archers

A minion unit that spawns 2 long ranged lilliputs that put a lot of damage to any enemy they encounter

Rarity: Normal

Cost: 3 ink

– Ogre Hut

A building you can use either offensively or defensively, which spawns Blue Ogres continuously every few seconds.

Rarity: Rare

Cost: 5 ink

– Star Money

A magic skill that affects a large area and can kill large numbers of enemy minions at once.

Rarity: Normal

Cost: 3 ink

– Flying Trunk

A big range magic skill that attacks all units within an area and knocks them away.

Rarity: Normal

Cost: 2 ink

– Aladdin

An Attacker with a long range that shoots all units, be it ground or air units. 

Rarity: Super Rare

Cost: 4 ink

– Sinbad

A good Support which can work well even in some higher league teams, because it uses quite some powerful attacks.

Rarity: Rare

Cost: 5 ink

– Crow Goblins

A minion unit that deploys 3 Crow Goblins which are some pretty useful aerial minions.

Rarity: Normal

Cost: 3 ink

– Bean Drop

A spell that targets an area and deals quite a lot of damage while also stunning the enemies within that area.

Rarity: Normal

Cost: 2 ink

– Ring Genie

An Attacker who uses aerial attacks and inflicts massive damage to towers. 

Rarity: Super Rare

Cost: 4 ink

– Urashima Taro

A good old man who does massive damage to incoming enemy heroes. He’s a Defender so he works pretty well with any team overall.

Rarity: Super Rare

Cost: 7 ink

– Cinderella

A Charger who rushes forward to intercept the enemy towers with her high damage attacks.

Rarity: Super Rare

Cost: 4 ink

– Card Castle

A building that once created it deploys Card Soldiers continuously onto the battlefield.

Rarity: Normal

Cost: 3 ink

– Poison Apple

A magic spell that affects a large area and does DoT. It’s great for taking down big masses of enemy minion units and even heroes.

Rarity: Rare

Cost: 4 ink

– Little Match Girl

If she has buildings within her range, she will rain damage constantly upon them, prioritizing towers over enemy units. She will need protection from the other deck cards.

Rarity: Super Rare

Cost: 7 ink

– Bear

A Guard which can tank quite a lot of damage and doesn’t cost a lot of ink. It’s good for many situations.

Rarity: Rare

Cost: 4 ink

– Fire Wisps

Very strong minion units which self destruct and damage enemies, dealing a ton of damage.

Rarity: Normal

Cost: 2 ink

– Wannabe Cannon

A cannon which deals damage constantly. It’s OK for defending. 

Rarity: Normal

Cost: 2 ink

– Mysterious Fire

A building which constantly deploys waves of Fire Wisps which explode upon meeting the enemy.

Rarity: Rare

Cost: 5 ink

– Snow White

The most powerful hero in the game at the moment, which deals massive damage while also being able to withstand a hit or two. She also has 7 dwarves which form basically a mini-army of powerful units.

Rarity: Legendary

Cost: 8 ink

– Fairy Godmother

A Support which constantly sends pumpkins at the enemies and knocks them back continuously.

Rarity: Super Rare

Cost: 5 ink

– Otohime

A support hero which hinders and slows enemies, derailing them from their normal target towards the towers and instead making them target her.

Rarity: Rare

Cost: 4 ink

– Honeybees

Very strong minion units, which spawns 5 Honeybees when used. They  don’t have a lot of HP, but inflict a lot of damage.

Rarity: Normal

Cost: 4 ink

– Gigantic Turnip

A very powerful spell which creates a huge vegetable in a small area, which will then fall onto the enemies within that area and deal massive damage.

Rarity: Rare

Cost: 7 ink

– Monkey King

A strong Attacker which creates clones of himself that attack the enemy several times.

Rarity: Legendary

Cost: 5 ink

– Wicked Queen

A really powerful tank which can be deployed in any location on the battlefield, including right next to the enemy towers.

Rarity: Super Rare

Cost: 6 ink

– Snowman

A cute minion unit which locks onto an enemy and explodes, doing AoE damage in a small radius and freezing all surrounding enemies in place.

Rarity: Normal

Cost: 1 ink

– Beehive

A building which constantly deploys Honeybees which attack all enemies that they encounter.

Rarity: Rare

Cost: 4 ink

– Sleeping Beauty

She’s a long range support hero which can stun enemies that within her range.

Rarity: Rare

Cost: 4 ink

– Flock of Crow Goblins

A group of 6 powerful aerial minion units which deal quite a good amount of damage.

Rarity: Normal

Cost: 5 ink

– Thunder Drums

Stuns and damages 3 enemy units from the targeted area. The targets with the highest HP will be affected by this first.

Rarity: Super Rare

Cost: 6 ink

– Clara

Just like Snow White, she is a really strong hero that works in every situation, combining well tankiness and damage output.

Rarity: Legendary

Cost: 8 ink

– Blast Mortar

A really really long range tower that can be placed far away from enemy towers and inflict damage without being it. It needs protection to secure constant damage output.

Rarity: Super Rare

Cost: 5 ink

– Ray Beam

A building that releases a laser beam which locks onto a target. The longer the beam stays on the same target, the more damage it inflicts.

Rarity: Super Rare

Cost: 6 ink

– Rapunzel

She is a powerful Charger with quite a long range which uses her HP or the Tower’s HP to deal massive damage.

Rarity: Legendary

Cost: 4 ink

These are all the cards in Revolve8 that are available at the moment. As the game will get more updates and adds more (if it does!), we’re going to keep you posted and keep this list up to date! 

If you would like to know how to put these cards to good use, you can take a look at our deck building guide and tier list and create a nice and powerful card combo! Also, our game guide will teach you everything that you need to know about the game and a couple of battle strategies to help you beat enemies in every League Match.

Author
Image of Cristina Mesesan
Cristina Mesesan
I have been playing games ever since I can remember. My passion for video games and especially pixel graphic games must have started back when I was little, because every time I try a new game with pixel graphics I immediately fall addicted to it! I started writing about mobile games in November 2018, focusing on creating in-depth guides for the most popular titles out there. Other than games, I am also passionate about design, and working on my very own pixel game in my free time.