Nickelodeon All-Star Brawl Has Wavedash: Why is That a Big Deal?

Nickelodeon All-Star Brawl has been making the rounds lately, ever since its announcement a few days ago. The game was initially believed to be just another so-so licensed game, but gamers were surprised to find out that the game was being developed by a developer who has experience with platform fighters.

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One of the biggest things announced was that the game is going to have “wavedashing” as a technique, which surprised competitive Super Smash Bros. players. Nickelodeon All-Star Brawl is going to have wavedashing – why is it such a big deal?

In Super Smash Bros. Melee, the Nintendo Gamecube entry in the popular Super Smash Bros. series, there was an advanced technique known as “wavedashing”. In order to perform a wavedash, you must jump into the air and then immediately air dodge diagonally into the ground.

Luigi performing a wave dash. Source: Smashwiki

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When performed correctly, your character would transfer the momentum gained from the air dodge into a sort of slide, moving your character forward. The advantage of this is that as you’re sliding along the ground after the air dodge, your character is in neutral stance, allowing you to do whatever you like as you’re approaching your opponent.

Wavedashing wasn’t really common in casual play, but it ended up being the foundation to high level play, since staying mobile was absolutely crucial in professional Super Smash Bros. Melee play. Nintendo was very adamant about Smash being a party game and not a competitive game, so wavedashing was essentially removed in the future entries in the series.

Wavedashing saw somewhat of a return when Super Smash Bros. Ultimate, the latest entry in the series, though it was not as potent as it was in Melee. Still, the gesture was appreciated by the hardcore fans, as it showed that Nintendo was willing to find an even ground with the competitive Smash players.

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So, imagine all the hardcore Smash players when it was announced that Nickelodeon All-Star Brawl will have wavedashing implemented. Many players saw this as an absolute win, as it may open up the game for some advanced techniques. Couple this announcement with the fact that the game is going to have rollback netcode, and you have some very excited fighting game fans.

Nickelodeon All-Star Brawl is scheduled for a late 2021 release and will be available for PC, PS4/PS5, Xbox One/Xbox Series X/S, and Nintendo Switch. Stay tuned for updates!

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Author
Jeremy Kanjanapangka
Jeremy is a Content Writer for Touch, Tap, Play, and has been writing in the games journalism industry for almost a decade now. With a degree in English and a passion for games, he loves to talk and write about all kinds of games. While you can find him covering the latest and greatest games, there is a special place in his heart for RPGs, action-adventure games, fighting games, and anything Nintendo related.

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Nickelodeon All-Star Brawl Has Wavedash: Why is That a Big Deal?

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