Fallout Shelter Cheats: Tips & Strategy Guide to Build the Ultimate Vault


Released back in 2015, Fallout Shelter was initially launched as a surprise, as we have announced here on Touch Tap Play. And even though switching to a casual approach to the Fallout series wasn’t met happily by all gamers, Bethesda’s mobile game became a legendary title.

So we decided to come help you build a perfect Vault with some Fallout Shelter cheats and tips that will help you progress, get better and keep everybody inside your vault happy. There are certainly some things and tricks that you might not know, so read on for our Fallout Shelter tips and tricks in our complete guide!

Since its original launch, Fallout Shelter became available on all platforms – and this guide will help players on any platform, not only those on mobile, even though the guide was originally written with mobile gamers in mind only.

How to have babies in the game?
In your living quarters, make sure that you have at least one male and one female. The higher their charisma, the better, but make sure that they are of similar value (so don’t go with a person with charisma 5 and one with 1).

After a while spent in the Living Quarters, they will go do the wild thing and the lady will get pregnant. This means that soon you will have a baby (there is some waiting you have to do, though, a few hours in real life)

Pro tip: The same guy can father more children. Just keep him in the Living Quarters and send over the ladies. Once pregnant, the lady can carry on doing her job, so you should only keep people in the Living quarters when you want them to try for a baby!

Focus on completing the missions
You can get free Caps, but especially free Lunch Boxes from completing the missions, so always check them out and make sure you do your best to complete them ASAP.

A tip would be to keep your Lunch Boxes for when you are low on resources: you might get lucky and score a bunch of that particular type of resource.

Best way to get loot & XP
Send your best Dwellers with the best armor and weapons out to explore. The more time they spend in the Wasteland, the better the rewards (but higher the dangers).

Early on, don’t keep them more than 30-45 minutes unless you have stimpacks and radaways with you. Don’t forget that you have to recall them – and they must get back alive for you to actually collect all their loot, so never risk it!

Stay safe from Raider attacks
Raider attacks happen randomly, but you can easily fend them off by equipping the best weapons you have to two Dwellers and sending them to the Vault Door room when the raiders attack.

They will get injured, so make sure you switch them out from time to time (they also heal over time automatically). You can also upgrade the Vault Door room to increase its resistance and keep the raiders away for longer periods of time.

Upgrade your rooms and merge / connect them
You should start planning the way your Vault will look like early on. You can – and should – connect up to three rooms of the same type to increase their stats. They also are cheaper to upgrade and perform, overall, better.

For example, upgrading one room costs 250 Caps, while upgrading two connected rooms costs just 375, while production is more than double. So connecting rooms (placing similar room types next to each other) is the only way to go!

Assign your Dwellers to the correct rooms!
Simply drag and drop them around – the number above their heads tells you how good they are for that particular room.

If the room is already full, the number will show the effect the Dweller will have if he or she will replace the worst one (so +2 means that your current Dweller is better suited for the room).

This also keeps them happy, so having the right Dwellers in the correct room is the key in Fallout Shelter.

How to raise happiness
Except from the tip above – keeping them in the rooms they are best suited for, a great way to keep your dwellers happy is to listen to what they’re telling you.

Simply double tap the room with dwellers and read the texts above their heads – they will tell you what they want (or if everything is just fine!)

Low on resources? Here’s a trick!
When you are not in the game, it will not consume resources at the same pace as when you are playing. So when you are low on resources and there’s still a lot of waiting until a new batch is ready, simply leave the game and return in 15 minutes.

Alternately, if you have the energy to keep the rooms going, build a room of the resource that you need: this will instantly give you a few of that type of resource.

How to sell items
Tap the storage icon in the menu (tap the Pip Boy – icon in the lower right corner, then tap the three crates). There you will see your stored items and tapping them will give you the option to sell them.

The Radio Room is extremely important
Build a Radio Room and broadcast to bring in new Survivors and keep your Dwellers happy. The happiness boost only works if there’s somebody working in the room, so make sure that you have it fully staffed for maximum effect!

This would be all for now in terms of Fallout Shelter tips and tricks. If you have questions or any additional suggestions to add, let us know by commenting below.

[UPDATE]: We have even more goodies for you! Click here to check out the Part 2 of our tips and tricks guide, which includes a real Cheat, as well as more advanced advice to build up your Vault!

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Fallout Shelter Cheats: Tips & Strategy Guide to Build the Ultimate Vault


  1. Great game and graphics. Well documented but how do you give a Radaway or Stimpak to a dweller?
    I see that when you select a dweller, icons [telling how many you have in stock] show beneath their info ,but clicking on the icons doesn’t do anything. So what am I missing?

    • If the Dweller has some of their green health bar missing, and it is black, then you can click the stimpack icon and it will heal them. However, if the missing section of the health bar is Red then you need to use Radaway first, then you can use the stimpack to give them the health.

      You can give multiple stimpacks and Radaways dwellers only when they are about to leave the vault to venture into the wasteland.

  2. Edmond, you don’t have to give them out to your dwellers unless you are sending one out to the wastes. You only need to tap the stimpak on a dweller that is injured to use it.

    • you can’t.

      i’ve been playing it the whole day with different resets to get the right thing at the first time. and also, i’ve been doing a strange ritual when opening a box, my ritual is like 90% effective gave me a black dweller with pretty high SPECIAL and a politician outfit. i’ve been doing this kind of weird ritual in game and it gives me good items etc. i’ve tested it for about 4 lunch boxes. all of them have cool drops. PS not 500caps

  3. @xxjay: You remove a room as Asamples said, but you can only remove rooms that are not connected from both sides. So start building sets of three ASAP, otherwise you’ll get stuck with one or two room chambers till the end.

    • Everyone will probably agree that the resource rooms are conveniently accessed at the top of the screen, while the training rooms can be built lower but still in view, and the storage spaces can be placed out of sight.

      However, how many resource rooms are needed isn’t obvious at the outset and only discovered after you’ve likely placed other less important rooms. So, I ended up having to destroy a number of less i portant 3-room links in order to expand resource rooms and also keep them at the top.

      Because rooms that are not equally upgraded don’t join, I now build room 1 and upgrade twice, then build the 2nd instance of the room right next to it and upgrade once, then build a 3rd iteration without upgrading.

      Then, if I want to rethink the space, I don’t need to destroy a whole set of 3 rooms that have linked. I only destroy the last room[s] built.

    • Haha. No you don’t there is also an in game help thing that recommends only putting dwellers inside when you have too many and you need to put some spare dwellers somewhere

      • If you build your storage rooms away from all the others, the fires and roaches there won’t spread to useful rooms while they are returning to normal without intervention.

  4. Hi guys

    Why does “endurence” stands for?
    Witch S.p.e.c.i.a.l is best for the Wasteland?
    Is the radio station really important? It never sent me anyone yet, why is there a time count if nothing happen?

    I know, it’s a lot of question, thanks for helping out

    • I believe that it’s endurance that matters the most in the Wasteland – I also send people with high luck values to find more loot.

      From a point on, unless you go for babies, the radio station is important to bring in new Dwellers – the higher the Charisma of the people there, the more chances you have for it succeeding. I am not 100% sure, but I believe that even if you don’t get a new person, your happiness rises when the timer resets.

  5. Hey guys, I read the tip with the health kits for dwellers who explore the outland. I equipped both kits but I cannot click on them however his health bar is already red. Is it a bug or where do I have to click?

    • The explorers automatically use the packs you give them at the outset. The only interactions you have once they’re in the Wasteland is to revive them if they die and, of course, to recall them.

  6. How do you keep your daellers from getting radiaiton sickness ive reset once due to mistakes and now all of my people
    Have radiation sickness and i have no radaway

    • Do you have people assigned to it? If you do, based on their charisma, you will get a timer and when it resets you might (so it’s not guaranteed) get a new survivor at the Vault’s door.

  7. Hi Luciano, I went to bed with like 99% happiness in my shelter and the following morning I had about 10%. I found a couple dwellers dead because of an attack and some low resources. Since I was asleep i obviously cannot control this so how can i prevent this happening whilst i’m sleeping?

    • This was probably a bug, I never had attacks over the night. Low resources do harm morale, health and increase rad poisoning, though so if you were already in red when you left, they kept declining.

    • I know this is a late reply, but it couldn’t hurt. Whenever I go to sleep or step away from the game for a while, I kill the app by double tapping the home button and sliding the app up. This seems to “freeze” the vault, but does not affect your timers or waste landers. Win-win.

  8. How do you get them to rest or sleep? They keep complaining that they’re tired so I put them in the living quarters but it doesn’t do anything for them.

  9. Can someone please tell me how to help with radiation poisoning? I just started playing and all of my dwellers health bars are half red and I only have like 1 radaway so my happiness keeps getting lower. I don’t have enough dwellers for the science lab to make them yet

  10. When assigning dwellers to rooms, you need to have the room already filled to capacity first for best results.

    fill a room with people, then grab and hold another dweller over the new room,

    1) if you see a “+X” then the held dweller will improve the room and kick out the lowest dweller.
    2) if the room is not full, it will show “X” which is just how much is added to the room. It will not say if the dweller is best suited for the room

    repeat for all rooms to find where your dweller is the best suited for

  11. First I want to start out and say that I absolutely am in live with this game! I am having trouble though on one thing, stimpacks and radaways. I completely upgraded my “medbay” into a “hospital” and my “science lab” into a “science station” however I can only reach a maximum of 35 stimpacks and radaways. How is it possible to exceed that? I don’t think it’s the storage, do have have to make a completely new “hospital”?

  12. Love this game!!!!!’ But A TIP FOR OTHERS!!!! Once you make your first vault, get about 20 people or so, and then make a new one, learn from that one, and you may even need to make a third, but don’t be afraid to start over, secondly, TAKE YOUR TIME!!!! Don’t build a room as soon as you unlock it, upgrade everything, and only build in rooms merged at least times, except for the ones you start out with that are blocked, and sometimes you need a person with a certain trait because that’s the only spot left, but they don’t end up having it, use a piece of clothing, or see if another person can be moved, build the radio room ASAP! And when a man has got the women pregnant, he can’t do anything in the living quarters so send him to work, or send another woman to get pregnant, he can father multiple people, and make sure to read the tips when you open up the app, they help a lot, and finally, make sure you read the direction/tutorial at the beginning, and know that you can’t just place a water or power place anywhere, they have to be placed accordingly, good luck players!!! Comment if you have any thoughts

    • You simply drag more of them outside. When you tap the Wastelant, you will have an arrow in the upper right corner which will allow you to navigate through your exploring Dwellers.

    • You can’t give them any items after sending them to the wastelad, so always make sure you give them enough when they leave. The items will be automatically used when needed.

    • No, your lunchboxes are only good for the vault you buy them for. If you start a new game, you start from scratch. If you delete a Vault, you lose all items (including Lunchboxes).

  13. i have 58 dwellers where I’m at in my vault right now and one of my objectives is to put dwellers in their right rooms, but if they’re already in the room it doesn’t work for the objective. Even moving some of them from the gym to the power plant, lounge to radio room, etc, only some of them work. I can’t seem to find a pattern but I’m at 12/16 for the objective and have tried almost every combination.. It seems like dwellers with an altered Special stat don’t work with it, and ideas?

    • You can fill the work room with its 2, 4, or 6 workers and then fill the room that trains for that work with 2 additional. As the workers in training achieve 10, swap them out with the original workers, who will then go automatically to the training room and start their improvement.

    • PS you must also first tap on the dweller to call up its stat chart before you drag them. Otherwise, they wander away on coffee breaks and may become unhappy since without work they can’t raise their LVL levels. So an unemployed worker consumes resources without contributing, robs you of bottle caps by not leveling up, and may drag your happiness down.
      NB: employed workers will occasionally chill on coffee breaks as well but eventually return to work.

  14. So I was playing and doing well for 3 days until everyone in my vault got radiation poisoning. Ive been trying to heal them but they just get it again when I come to check back. Is radiation poisoning something that spreads to everyone? Now I’ve resorted to saving up rads and stimpacks until I have enough for everyone

  15. I have been trying to give the children RadAway but unfortunately there is no way to do this.
    Is there any other way?
    They also seem to be spreading around radaiton poisoning……

  16. My dwellers in my medbay are always unhappy: I’ve changed them out put new ppl in, new ppl become instantly unhappy. My vault has every thing, everyone is 80-100% happy except the ones in the medbay….. Pls help??!


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