Epic Seven Guide to All Artifacts in the Game

In Epic Seven, artifacts are like a bonus item you can equip to make your characters more OP. In this article, we will share with you all artifacts in Epic Seven, from 1* to 5* quality.

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Of course, some of them are class-exclusive, and we will share exactly everything you need to know about which one you want to choose for each character, according to their class and stats. You can also upgrade those artifacts, making them even more powerful.

To upgrade an artifact, first make sure it’s the artifact you want to use for that specific character, so it’s better to wait until you get a 4* artifact, or even a 5* one. I suggest that you use the 1*, 2* and sometimes even some 3* ones to upgrade the better artifacts, because they are more common than you think.

So, without further ado, let’s start our list of all Epic Seven artifacts:

Note: The stats and skills show the artifact at level 1 and max level.

1* Artifacts

They are not worth anything much when used alone, so it’s better you just keep them to upgrade the better ones you get.

Sword of the Sun

Stats: Attack 9-124, Health 15-197
Skill: Increases Attack by 2.0% – 4.0%.

Demon’s Pistol

Stats: Attack 12-156, Health 4-62
Skill: Increases Critical Hit Chance by 2.0% – 4.0%

Dream Scroll

Stats: Attack 2-31, Health 39-509
Skill: Increases Effect Resistance by 2.0% – 4.0%

Biting Wind Star

Stats: Attack 12-156, Health 4-62
Skill: Increases Critical Hit Damage by 2.0% – 4.0%

Venus Orb

Stats: Attack 7-93, Health 24-322
Skill: Increases Effectiveness by 2.0% – 4.0%

Enhanced Gauntlet

Stats: Attack 2-31, Health 39-509
Skill: Increases Defense by 2.0% – 4.0%

2* Artifacts

Also not good when used alone, better save them to upgrade a better tier artifact.

Deadly Sword

Stats: Attack 12-165, Health 19-254
Skill: Increases Attack by 3.0% – 6.0%

Elf’s Bow

Stats: Attack 16-209, Health 6-88
Skill: Increases Critical Hit Chance by 3.0% – 6.0%

Staff of Wisdom

Stats: Attack 9-121, Health 32-419
Skill: Increases Effectiveness by 3.0% – 6.0%

Fairy’s Grimoire

Stats: Attack 3-44, Health 51-674
Skill: Increases Effect Resistance by 3.0% – 6.0%

Bloodbead Dagger

Stats: Attack 16-209, Health 6-88
Skill: Increases Critical Hit Damage by 3.0% – 6.0%

Firm Shield

Stats: Attack 2-33, Health 41-541
Skill: Increases Defense by 3.0% – 6.0%

3* Artifacts

Some of them are very good, maybe even better than 4* and 5*. Read the skills carefully and decide which ones you want to upgrade/keep.

Grail of Blood

Stats: Attack 14-187, Health 21-280
Skill: Recovers Health equal to 10.0% – 20.0% of the caster’s Attack at the start of the turn. Effect is increased by 1.5 times if Health if below 30%.

Egg of Delusion

Stats: Attack 16-210, Health 14-187
Skill: Defense increases by 10.0% – 20.0% when Health is above 50%.

Prophetic Candlestick

Stats: Attack 14-187, Health 21-280
Skill: 20.0% – 40.0% chance to reduce cooldown by 1 turn when attacked. Can be activated once per turn.

Ancient Sheath

Stats: Attack 14-187, Health 21-280
Skill: Increases damage dealt by basic skill by 8.0% – 16.0%.

Ranon’s Memorandum

Stats: Attack 6-81, Health 51-666
Skill: Increases Speed of the caster by 1.0% – 2.0% when they attack. Can stack up to 10 times.

Atma’s Portal

Stats: Attack 4-58, Health 58-760
Skill: 10.0% – 20.0% chance to decrease skill cooldown of all allies by 1 turn at the beginning of the battle.

Alsacian Spear

Stats: Attack 4-58, Health 58-760
Skill: Decreases Combat Readiness by 2.5% – 5.0% upon Single Attack.

Labyrinth Cube

Stats: Attack 9-128, Health 36-479
Skill: 10.0% – 20.0% chance to increase the caster’s Combat Readiness by 15% at the end of the enemy’s turn.

Cursed Compass

Stats: Attack 16-210, Health 14-187
Skill: Increases Effectiveness by 25.0% – 50.0% when attacking on the first turn.

Sword of the Morning

Stats: Attack 12-163, Health 28-374
Skill: Increases Attack and Speed by 10.0% – 20.0% when Health is below 50%.

Mighty Yaksha

Stats: Attack 9-128, Health 36-479
Skill: Increases Attack and Defense by 5.0% – 10.0% when Health is above 50%.

Devil’s Brand

Stats: Attack 4-58, Health 58-760
Skill: Increases Effect Resistance of all allies by 2.0% – 4.0% at the beginning of the turn. Effect can only stack up to five times.

Goblin’s Lamp

Stats: Attack 9-128, Health 36-479
Skill: Heals the ally with the lowest Health by 10.0% – 20.0% at the beginning of the battle.

Aqua Rose

Stats: Attack 1-23, Health 65-854
Skill: 50% chance to grant a barrier to the caster equivalent to 5.0% – 10.0% of Max Health for 1 turn when attacked. Can only grand once every 2 turns.

Ascending Axe

Stats: Attack 18-234, Health 7-93
Skill: Increases Critical Hit Chance of the caster by 5% – 10% when an enemy is defeated. Effect can only stack up to 3 times.

Exorcist’s Tonfa

Stats: Attack 16-210, Health 14-187
Skill: Increases damage dealt by 8.0% – 16.0% when the enemy’s Health is above 50%.

Daydream Joker

Stats: Attack 16-210, Health 14-187
Skill: Deals extra damage equivalent to 1.5% – 3.0% of the enemy’s max Health when attacking.

Butterfly Mandolin

Stats: Attack 9-128, Health 36-479
Skill: 4.0% – 8.0% chance to be granted an extra turn at the end of the next turn when attacked.

Envoy’s Pipe

Stats: Attack 4-58, Health 58-760
Skill: Decreases damage received by 10.0% – 20.0% when Health is below 50%. When this effect is granted more than once, only the strongest effect is applied.

Timeless Anchor

Stats: Attack 8-105, Health 44-573
Skill: Has a 25.0% – 50.0% chance to dispel one debuff when attacked.

Forest Totem

Stats: Attack 1-23, Health 65-854
Skill: Has a 10.0% – 20.0% chance to grant continuous healing for 2 turns when attacked. Can be activated once every 2 turns.

Oath Key

Stats: Attack 12-163, Health 28-374
Skill: Decreases chance of missing by 10.0% – 20.0%.

4* Artifacts

Most of them are good, if you don’t want to waste any more time waiting for 5* Artifact, choose a good 4* from the list and make your build around that.

El’s Fist (warrior)

Stats: Attack 12-160, Health 45-592

Skill: As Health decreases, Defense and Speed increase by up to 25.0% – 50.0%.

Hell Cutter (warrior)

Stats: Attack 18-234, Health 27-358

Skill: Attack and Critical Hit Chance increase by 2.0% – 4.0% when each turn ends. Effect is removed after attacking.

Strak Gauntlet (warrior)

Stats: Attack 7-98, Health 63-827

Skill: Effect Resistance increases by 30.0% – 60.0% when the caster’s Health is above 50%. When Health is below 50%, effect is halved.

Aurius (knight)

Stats: Attack 7-98, Health 63-827

Skill: Increases ally’s Defense by 10% and takes 10% – 20% of the damage suffered by them. Does not overlap with an Artifact providing the same effect.

Adamant Shield (knight)

Stats: Attack 7-98, Health 63-827

Skill: Decreases Critical Hit Damage received by all allies by 8.0% – 16.0%. When this effect is granted more than once, only the strongest effect is applied.

Hilag Lance (knight)

Stats: Attack 10-135, Health 55-716

Skill: Increases Combat Readiness by 5.0% – 10.0% when an ally is attacked by a single attack.

Moonlight Dreamblade (thief)

Stats: Attack 18-234, Health 27-358

Skill: Increases Evasion Chance by 10.0% – 20.0%. After successfully evading, the caster is granted increased Attack.

Elyha’s Knife (thief)

Stats: Attack 18-234, Health 27-358

Skill: Penetrates Defense by 10.0% – 20.0% when attacking an enemy not at max Health.

Dust Devil (thief)

Stats: Attack 18-234, Health 27-358

Skill: 15.0% – 30.0% chance to attack again with a basic attack after attacking with a basic attack if the target survives. Can be activated once per turn.

Infinity Basket (ranger)

Stats: Attack 4-61, Health 27-358

Skill: Increases allies’ chance of Dual Attack by 7.0% – 14.0% during the caster’s turn. Dual attack will deal 20% more damage.

Sashe Ithanes (ranger)

Stats: Attack 18-234, Health 27-358

Skill: Increases Combat Readiness of all allies by 15.0% – 30.0% when the enemy is defeated.

Rosa Hargana (ranger)

Stats: Attack 18-234, Health 27-358

Skill: Increases Dual Attack chance by 7.0% – 14.0% and increases Attack by 30% when it’s not the caster’s turn.

Tagehel’s Ancient Book (mage)

Stats: Attack 12-160, Health 45-592

Skill: Receive 10 – 20 Souls at the beginning of a stage.

Kal’adra (mage)

Stats: Attack 18-234, Health 27-358

Skill: If the enemy is debuffed, damage dealt increases by 15.0% – 30.0%.

Sira-Ren (mage)

Stats: Attack 12-160, Health 45-592

Skill: 25.0% – 50.0% chance to inflict a random debuff for 1 turn when attacking.

Iela Violin (mage)

Stats: Attack 14-185, Health 51-666

Skill: Has a 40.0% – 80.0% to dispel one buff from the enemy after attacking.

Water’s Origin (soul weaver)

Stats: Attack 7-98, Health 63-827

Skill: If damage taken exceeds 20% of max Health, recovers 8% Health and increases Combat Readiness by 10.0% – 20.0%.

Wondrous Potion Vial (soul weaver)

Stats: Attack 7-98, Health 63-827

Skill: 50.0% – 100.0% chance chance to dispel one debuff from an ally t the beginning of the turn.

Magaraha’s Tome (soul weaver)

Stats: Attack 7-98, Health 63-827

Skill: Increases the caster’s Combat Readiness by 15.0% – 30.0% when using a skill that does not attack enemies.

5* Artifacts

Are the top tier Artifacts, when you get them you can consider yourself lucky (or you can say that you planned it) and these are best used with 5* champions (to bring out their full potential).

Sigurd Scythe (warrior)

Stats: Attack 21-273, Health 32-416

Skill: When the caster’s Health is less than 50%, increases Attack by 25% and absorbs 25.0% – 50.0% of the damage dealt as Health.

Durandal (warrior)

Stats: Attack 18-234, Health 43-559

Skill: If the caster’s Health is less than 75%, Combat Readiness increases by 8.0% – 16.0% when attacked.

Uberius’s Tooth (warrior)

Stats: Attack 21-273, Health 32-416

Skill: 50.0% – 100.0% chance to inflict additional damage if a critical hit is made upon a Single Attack. Additional damage is proportional to the caster’s Attack.

Holy Sacrifice (knight)

Stats: Attack 9-117, Health 76-988

Skill: 50.0% – 100.0% chance to be revived with 25% Health after dying. Can only be activated once per stage.

Elbris Ritual Sword (knight)

Stats: Attack 15-195, Health 54-702

Skill: 10.0% – 20.0% chance to counterattack when an ally is attacked.

Rhianna & Luciella (thief)

Stats: Attack 21-273, Health 32-416

Skill: 10.0% – 20.0% chance to be granted an extra turn at the end of the turn. Can be activated once per turn.

Wind Rider (thief)

Stats: Attack 21-273, Health 32-416

Skill: Casts stealth and increases Attack by 30.0% – 60.0% for 1 turn when the enemy is defeated.

Bloodstone (ranger)

Stats: Attack 21-273, Health 32-416

Skill: Heals the ally with lowest Health by 13.0% – 26.0% of damage dealt.

Song of Stars (ranger)

Stats: Attack 15-195, Health 54-702

Skill: 50.0% – 100.0% chance for an enemy to become targeted for 2 turns after a Single Attack. Damage dealt on targeted enemies is increased by 15%.

Otherworldly Machinery

Stats: Attack 21-273, Health 32-416

Skill: AoE Attack damage increases by 8.0% – 16.0%.

Abyssal Crown (mage)

Stats: Attack 15-195, Health 54-702

Skill: 12.0% – 24.0% chance to sun the enemy for 1 turn when attacking.

Etica’s Scepter (mage)

Stats: Attack 18-234, Health 43-559

Skill: 25.0% – 50.0% chance to decrease skill cooldown by an additional turn at the beginning of the turn.

Time Matter (mage)

Stats: Attack 18-234, Health 43-559

Skill: Reduces skill cooldown by 1 turn when an enemy is killed and increases the damage of the next attack by 18.0% – 36.0%. Can only be activated once per skill.

Chatty (mage)

Stats: Attack 18-234, Health 43-559

Skill: 50.0% – 100.0% chance to be granted a barrier for 2 turns after being attacked, if attack caused Health to fall below 50%. Barrier strength is proportional to Attack. Can be activated once every 2 turns.

Rod of Amaryllis (soul weaver)

Stats: Attack 9-117, Health 76-988

Skill: Heals the ally with lowest Health by 12.0% – 24.0% when using a non-attack skill.

Shimadra Staff (soul weaver)

Stats: Attack 15-195, Health 54-702

Skill: Increases the effect of all healing received by an ally by 20.0% – 40.0%. Does not overlap with an Artifact providing the same effect.

These are all the artifacts currently available in the game. We will keep you updated in case something new comes out, and if you want, you can check out the complete Epic Seven list of characters in the meantime or the characters tier list (a.k.a. what’s OP at the moment).

And if you want to learn more cool stuff about the game, head on the the tips and tricks page.

Please note: Future game updates could change the stats of the artifacts, so make sure to double-check if the data above is still correct. We strive to keep it up to date, but it is not always possible.

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Author
Cristina
I have been playing games ever since I can remember. My passion for video games and especially pixel graphic games must have started back when I was little, because every time I try a new game with pixel graphics I immediately fall addicted to it! I started writing about mobile games in November 2018, focusing on creating in-depth guides for the most popular titles out there. Other than games, I am also passionate about design, and working on my very own pixel game in my free time.

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Epic Seven Guide to All Artifacts in the Game

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