Wild Rift Patch 2.3b

Riot Games has released the League of Legends: Wild Rift 2.3b update, introducing two new champions, skins, events like sentinels of light, 4G/Wi-Fi dual connection feature, and more, along with many balance changes. Moreover, several champions have been nerfed and buffed in the newest 2.3b update. Here are the complete patch notes of the latest Wild Rift update.

Related: League of Legends: Wild Rift | Redeem Codes

LOL: Wild Rift 2.3b Patch Notes

New Champions

Lucian

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Image via Riot Games
  • Lucian will arrive in Wild Rift on July 8 at 7:01pm CT.

Senna

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Image via Riot Games
  • Senna will arrive on July 8 at 7:01pm CT.

New Skins

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Image via Riot Games

These two skins will be released on July 8 at 7:01pm CT:

  • True Damage Senna
  • Hired Gun Lucian

New Accessories

A lot of new accessories will be releasing throughout the patch. These can be unlocked through different sources.

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Image via Riot Games
  • Baubles: Sentinel Crest, Ruined Fetters
  • Icon Border: Sentinel HQ
  • Emotes: Looking Good Feeling Good, My Hero
  • Icons: Light in the Dark, Sentinel Master
  • Spawn Tags: Sentinel I, Sentinel II, Sentinel III

New Event

Sentinels of Light

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Image via Riot Games
  • The Sentinels of Light event will be released alongside Lucian and Senna on July 8 at 7:01pm CT.
  • One of these champions will likely be unlockable through the event.

Systems

4G/Wi-Fi Dual Connection

Riot will finally be releasing the 4G/Wi-Fi dual-band connection option. Enabling this will allow you to use both mobile network and a nearby Wi-Fi connection to boost your in game connectivity.

Champion Changes

Draven

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Image via Riot Games

(2) Blood Rush

  • Movement Speed: 40/45/50/55 to 50/55/60/65 percent.

(3) Stand Aside

  • Cooldown: 18/16/14/12 to 15/14/13/12 seconds.

Fizz

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Image via Riot Games

(P) Seastone Trident

  • Bonus damage to monsters: 200 to 150 percent.

Garen

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Image via Riot Games

(3) Judgment

  • Base damage: 15/20/25/30 to 11/14/17/20.
  • AD ratio: 0.25/0.3/0.35/0.4 to 0.3/0.35/0.4/0.45.

(Ult) Demacian Justice

  • Base damage: 150/300/450 to 150/275/400
  • Missing health percentage damage: 20/25/30 percent to 15/20/25 percent and 8 percent per 100 bonus AD.
  • Max damage towards epic monsters: 600/600/600.

Irelia

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Image via Riot Games

Base Stats

  • Base mana regen: 15 to 18.

(1) Bladesurge

  • Base damage: 10/40/70/100 to 15/45/75/105.
  • Healing Attack Damage ratio: 0.14/0.16/0.18/0.2 to 0.19/0.21/0.23/0.25.

(3) Flawless Duet

  • Base damage: 70/120/170/220 to 100/150/200/250.

(Ult) Vanguard’s Edge

  • Barrage base damage: 125/225/325 to 125/250/375.
  • Bladewall damage: 75/125/175 to 100/150/200.

Jinx

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Image via Riot Games

(Ult) Super Mega Death Rocket!

  • Maximum damage on epic monsters: 500/650/800.

Kha’Zix

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Image via Riot Games

(1) Taste Their Fear

  • Base damage: 65/100/135/170 to 60/95/130/165

Rammus

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Image via Riot Games

(3) Frenzying Taunt

  • Attack Speed: 50/60/70/80 to 35/45/55/65 percent.

Riven

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Image via Riot Games

(3) Valor

  • Shield Strength: 95/135/175/215 to 105/145/185/225.

Vayne

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Image via Riot Games

(2) Silver Bolts

  • Base damage: 30/50/70/90 to 50/65/80/95.

(Ult) Final Hour

  • Cooldown: 80/70/60 to 75/65/55 seconds.

Mid Lane

Katarina

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Image via Riot Games
  • Base Stats
    • Armor: 35 to 30.

Twisted Fate

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Image via Riot Games
  • Base Stats
    • Armor: 35 to 30.

Ziggs

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Image via Riot Games
  • Base Stats
    • Armor: 35 to 30.

ARAM Changes

Amumu

  • Damage received: -10 to -15 percent.

Braum

  • Damage received: -15 to zero percent.

Dr. Mundo

  • Damage received: -15 to -5 percent.

Irelia

  • Damage dealt: 0 to 10 percent.

Jinx

  • Damage dealt: -5 to -10 percent.

Lux

  • Damage received: -10 to -15 percent.

Malphite

  • Damage received: -15 to -5 percent.

Miss Fortune

  • Damage dealt: Zero to -8 percent.
  • Damage received: Zero to eight percent.

Nami

  • Damage received: Zero to five percent.
  • Healing done: Zero to five percent.

Seraphine

  • Damage dealt: -15 to -20 percent.
  • Damage received: 15 to -20 percent.

Singed

  • Damage received: -5 to zero percent.

Sona

  • Shielding done: 20 to 25 percent.
  • Healing done: 20 to 25 percent.

Ziggs

  • Damage dealt: 0 to -20 percent.
  • Damage received: 0 to -20 percent.

Gameplay Changes

Runes

Resolve: Second Wind

  • Passive flat health regen: Six HP every five seconds to five HP every five seconds.
  • Regeneration after taking damage from a champion: tooltip fixed to match actual functionality.
    • After taking damage from a champion, regenerate three plus 1.5 percent missing health over 10 seconds (doubled for melee champions).
    • Previously read 6 plus 3 percent.
    • Actual healing values from this effect are unchanged.

Other Changes

  • Smite’s tooltip now correctly reflects its mana regen property.
  • Evelynn’s Ult tooltip should now reflect that it only deals bonus damage to champions.

Free-to-play champion rotation

  • July 1 to 7: Ahri, Camille, Kai’Sa, Olaf, Rakan, Renekton, Rengar, Sona, Varus, and Zed.
  • July 8 to 14: Akali, Fizz, Gragas, Jarvan IV, Jhin, Lulu, Soraka, Teemo, Tryndamere, and Vayne.

Related: How to rank up fast in League of Legends: Wild Rift

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