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Octopath Traveler 2: All Captured Monster Skills for Ochette

In need of some assistance with Ochette? Check out all captured monster skills for Ochette with this detailed Octopath Traveler 2 guide.

Capturing different monsters is a big part of the fun Octopath Traveler 2 brings, and Ochette is the hunter of the game. She can keep up to six monsters (plus Akala or Mahina), and the whole point behind collecting those monsters is that they can aid you in battle—or you can turn them into food and other useful items.

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Since monsters in Octopath Traveler 2 come with unique skills and abilities that can give you the upper hand in your next fight, you should be strategic about which monsters you catch and equip. Therefore, you should have a general understanding of all captured monster skills for Ochette. And in this guide, you can find exactly that.

All captured monster skills for Ochette

In Octopath Traveler 2, monster skills can be arranged based on weapon type, elemental type, buffs/debuffs, or healing.

Captured monster skills in Octopath Traveler 2: Healing

Let’s start off with the ones that are probably the most useful skills that monsters can grant you. The table below includes all the monsters with healing skills, arranged by their strength.

Monster Skill Where to catch
Shambling Weed Restore Health (heal a single target 100 + 100 per BP) Tombs of the Warden Beasts
Mossy Meep Restore Health (heal a single target 100 + 100 per BP) Forest Path (Cropdale)
Blue Jellyfish Restore Health (heal a single target 100 + 100 per BP) North Beasting Traverse
Meep Restore Health (heal a single target 100 + 100 per BP) New Delsta Flats
Gold Jellyfish Restore Health (heal a single target 100 + 100 per BP) Northern Ryu Sands
Two-Handed Hatchling Restore More Health (heal a single target 600 + 400 per BP) Crackridge Wilds
Cultured Cait Deluxe Luck of the Cait (heal HP, restore SP or BP, or give HP/SP/BP regeneration to allies, depending on the variation) Level 30 Areas (rare encounter)
Chubby Cait Supreme Luck of the Cait (HP recovery, nullifying all damage buff, enfeebling effects, elemental attacks, etc. depending on the variation) Extremely rare encounter

Captured monster skills in Octopath Traveler 2: Debuff abilities

Here are the monsters with debuffing abilities in Octopath Traveler 2, and the locations where you can find them.

Monster Skill Where to find
Motley Slug Expel Sputum (reduce the speed of one foe for 3 turns) North Beasting Traverse
Giant Slug Expel Sputum (reduce the speed of one foe for 3 turns) Cathedral Cellars
Crimson Ammonite Coil (deals damage and gives a chance of speed-down) Cathedral Cellars
Night Raven Intimidate (elemental and physical attack down for 3 turns on one enemy) New Delsta Flats
Evil Jellyfish Evil Eye (confuses the enemy) North Beasting Traverse (at night)
Dire Army Ant Acid Spray (damage to one enemy + physical and elemental attack debuff chance for 2 turns) Northern Ryu Sands
Sandworm Spit Sand (Damage to one foe + chance of blinding) Northern Ryu Sands
Dread Jellyfish Evil Eye (chance of confusing all enemies) Western Tropu’hapu Traverse
Dire Night Raven Blinding Mist (chance of blinding all enemies) Abandoned Waterway
Antagonistic Ant Wild Venom (chance of poisoning + 3 hits to random enemies) Borderfall
Sticky Slug Viscous Snare (chance of slowing down all enemies) Western Tropu’hapu Traverse
Icky Slug Expel Black Sputum (chance of physical attack and defense down) Southern Clockbank Highroad
Sea Slug Expel Blue Sputum (reduce physical defense for 2 turns for one enemy) Lair of the Ursurper
Cait Luck of the Cait (different stat downs on all enemies, depending on the variation) Lower level areas (rare encounter)
Ocean Octopuff Traveler Enervation (two random stat downs on one enemy) Canalbrine (rare encounter)
City Octopuff Traveler Enervation (two random stat downs on one enemy) New Delsta (rare encounter)
Snowland Octopuff Traveler Enervation (two random stat downs on one enemy) Snowy areas (rare encounter)
Queen Octopuff Extreme Enervation (1-3 random stat downs on all enemies) Mid-level areas (extremely rare encounter)
King Octopuff Extreme Enervation (2 random stat downs on all enemies) High-level areas (extremely rare encounter)

Captured monster skills in Octopath Traveler 2: Buff abilities

Here are the monsters with different buffs in Octopath Traveler 2, and the places where you can find them.

Monster Skill Where to find
Long-Eared Lloris Light My Fire (attack increase for two turns on one target) North Beasting Traverse
Hatchling Hide in Shell (improved physical defense for two turns) Wildlands (Southern Oresrush Wilds)
Shaggy Meep Hasten (increases speed) Brightlands (Eastern New Delsta Highroad)
Silky Cocoon Coating Net (elemental defense increase for all allies for two turns) Starfall Spring, Wellgrove Trail
Porcupine Raise Quills (physical counter buff on a party member for countering two times) Starfall Spring
Cait Luck of the Cait (different stat-ups on all allies, depending on the variation) Low-level areas (extremely rare encounter)
Giant Gator Mighty Rampage (physical attack increase for the whole team) Cavern of Waves (Toto’haha)

Related | Best starting characters in Octopath Traveler 2

Captured monster elemental skills in Octopath Traveler 2

There are six types of elemental attacks in Octopath Traveler 2: Fire, Ice, Wind, Lightning, Light, and Dark. Here are all the monsters with corresponding elemental skills arranged by elemental type.

Captured monster Fire skills in Octopath Traveler 2

Monster Skill Where to find
Fire Wisp Fireshot (one hit) Warm locations (rare encounter)
Salamander Firestorm (one area of effect) North Beastling Traverse (at night)
Fire Sentinel Ignition Sacred Guard Ship, Canalbrine
Ruby Beta Combustion (two hits on one enemy) Abandoned Waterway
Red Viper Fireshot (one hit) Sunken Maw

Captured monster Ice skills in Octopath Traveler 2

Monster Skill Where to find
Barnacle Crab Icicle (one hit) Canalbrine: Water Source
Ice Wisp Freeze Shot (one hit) Cold locations (rare encounter)
Ice Elemental Blizzard (one area of effect) Abandoned Waterway
Sapphire Beta Icicle Storm (three ice hits on random enemies) Conning Creek Coast (water)
Snow Yak Ice Storm (one area of effect) Ruffians’ Hideout

Captured monster Wind skills in Octopath Traveler 2

Monster Skill Where to find
Ash Raven Flap (one hit) Southern Cape Cold Snows
Howler Flap (one hit) Leaflands (Southern Cropdale Trail)
Dread Falcon Featherstorm (one hit to all enemies) Eastern Flamechurch Pass
White Howler Featherstorm (one hit to all enemies) Ruffians’ Hideout
Wind Wisp Wind Shot (one hit) Grassy locations (rare encounter)
Wind Curator Hellwind (one hit) Sacred Guard Ship (Canalbrine)
Horned Howler Featherstorm (one hit to all enemies) Starfall Spring
Black Howler Soporific Winds (one area of effect + chance of putting foes to sleep) Western Tropu’hapu Traverse
Tempest Falcon Twister (one hit to all enemies) Crackridge Wilds
Great Condor Featherstorm (one hit to all enemies) Southern Oresrush Wilds
Wind Remnant Mk. II Tempest Cavern of Waves (Toto’haha)

Captured monster Lightning skills in Octopath Traveler 2

Monster Skill Where to find
Thunder Wisp Thundershot (one hit) Tropical locations (rare encounter)
Rock Tortoise Thunderstorm (one area of effect) Western Canalbrine Coast
Thunder Sentinel Electrocute (one hit) Theatre: Backstage (New Delsta)
Lightning Panther Multishock (two hits on one enemy) Ruffians’ Hideout

Captured monster Light skills in Octopath Traveler 2

Monster Skill Where to find
Light Sentinel Flash (one hit) Diamante’s Estate (New Delsta)
Light Wisp Lightshot (one hit) Theatre: Backstage (New Delsta)
Light Revenant Solar Ray Clock (light attack area of effect that adds buffs to the whole team) Cavern of Waves (Toto’haha)

Captured monster Dark skills in Octopath Traveler 2

Monster Skill Where to find
Skull Roller Eternal Darkness (one hit on one enemy) Northern Ryu Sands
Shadow Wisp Shadowshot (one elemental hit) Flamechurch area (rare encounter)
Shaggy Aurochs Darkness (one elemental hit to all enemies) Borderfall
Demon Deer Darkness (one elemental hit to all enemies) Wellgrove Trail
Demon Jellyfish Evil Eye of Night (area of effect with a chance of confusing enemies) Cavern of Waves (Toto’haha)

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Captured monster weapon skills in Octopath Traveler 2

There are six types of weapons and related physical attacks in Octopath Traveler 2: Sword, Axe, Dagger, Bow, Polearm, and Staff. Here is the overview of monsters and corresponding weapons or physical attack skills, as well as locations where you can catch them arranged by the weapon type.

Captured monster Sword skills in Octopath Traveler 2

Monster Skills Where to find
Marmot Scratch (one hit) Forest Path (Cropdale)
Ambling Bones Scratch (one hit) Cathedral Cellars
Hermit Conch Scratch (one hit) Harborlands (Canalbrine Bridge)
Marionette Skeleton Double Claw (two sword hits on one foe) Northern Ryu Sands
Frost Fox Tail Spin (one hit for all enemies) Southern Cape Cold Snows
Forest Fox Shadow Claw (one hit + chance of blinding) Starfall Spring, Wellgrove Trail
Scissor Crab Double Scissor (two sword hits on one foe) Conning Creek Coast
Undead Soldier Double Claw (two sword hits on one foe) Sai Sands
Frost Bear Bear Claw (one hit for all enemies) Ruffians’ Hideout

Captured monster Axe skills in Octopath Traveler 2

Monster Skill Where to find
Mountain Ape I Attack (one axe hit for one enemy) Pilgrims’ Way
Lloris Rolling Slash (one axe hit for one enemy) Path to the Tomb of the Warden Beasts (Toto’haha)
Mountain Ape II Cleave (one axe hit for all enemies) Eastern Flamechurch Pass
Mountain Ape III Double Cleave (two axe hits for one enemy) Eastern Flamechurch Pass
Majestic Snow Marmot Somersault (one axe hit for one enemy + guaranteed evasion of one physical attack for a random ally) Ruffians’ Hideout
Mountain Ape IV Double Cleave (two axe hits for one enemy) Borderfall
Majestic Marmot Somersault (one axe hit for one enemy + guaranteed evasion of one physical attack for a random ally) Southern Cropdale Trail
Kingfisher Somersault (one axe hit for one enemy + guaranteed evasion of one physical attack for a random ally) Lair of the Ursurper
Savage Shark Shark Dive (one area of effect + speed increase for the whole team) Sunken Maw
Twisted Lizardking II Double Cleave (two axe hits for all enemies) Sunken Maw

Captured monster Dagger skills in Octopath Traveler 2

Monster Skill Where to find
Laughing Hyena Venomous Fang (one dagger hit on one enemy + chance of poisoning) Wildlands (Southern Oresrush Wilds)
Wild Mole I Attack (one dagger hit on one enemy) Abandoned Silver Mine
Ocean Lizardman I Attack (one dagger hit on one enemy) Western Canalbrine Coast
Guard Dog Bite (one dagger hit on one enemy) Diamante’s Estate (New Delsta)
Barnacle Tortoise Bite (one dagger hit on one enemy) Canalbrine: Water Source
Barnacle Bat Venomous Fang (one dagger hit on one enemy + chance of poisoning) Canalbrine: Water Source
Fossilized Fish Bite (one dagger hit on one enemy) Southern Cape Cold Snows
Scaled Viper Venomous Fang (one dagger hit on one enemy + chance of poisoning) Underground Waterway (Brightlands)
Black Bat Bite (one dagger hit on one enemy) Underground Waterway (Brightlands)
Wolf Bite (one dagger hit on one enemy) Winterlands
Ancient Fish Bite (one dagger hit on one enemy) Forest Path (Cropdate)
Ocean Lizardman II Stab (one dagger hit on all enemies) Western Canalbrine Coast
Manticore Bite (one dagger hit on all enemies) Tombs of the Wardenbeasts
Wild Mole II Stab (one dagger hit on all enemies) Wildlands (Crackridge Harbour Anchorage)
Schrewd Fossilized Fish Armor Bite (one dagger hit on one enemy + chance of physical defense going down for two turns) Ruffians’ Hideout
Sailfish Befuddling Fang (one dagger hit on one enemy + chance of confusion) Western Canalbrine Coast
High Wolf Double Bite (two hits for one enemy) Southern Cape Cold Snows
Fierce Fly Jaws of Darkness (one hit + chance of blinding) North Beasting Traverse
Vagrant Froggen I Attack (one hit) Lair of the Ursurper
Wild Mole III Double Stab (two dagger hits) Wildlands (Southern Oresrush Wilds)
Ocean Lizardman III Double Stab (two dagger hits) Canalbrine Bridge
Ivory Eel Spiritsucker (one area of effect + SP regeneration buff for the whole team) Ruffians’ Hideout
Vagrant Froggen II Stab (one hit for all enemies) Lair of the Usurper
Wild Mole IV Double Stab (two dagger hits for one enemy) Crackridge Wilds
Wild Mole V Double Stab (two dagger hits for all enemies) Crackridge Wilds
Vagrant Froggen III Double Stab (two hits for one enemy) Lair of the Ursurper
Vagrant Froggen IV Double Stab (two hits for one enemy) Lair of the Usurper
Ocean Lizardman V Double Stab (two dagger hits for all enemies) Conning Creek Coast
Lord of the Flies Crunch Cavern of Waves (Toto’haha)

Captured monster Bow skills in Octopath Traveler 2

Monster Skill Where to find
Island Froggen I Attack (one hit) Path to the Tomb of the Warden Beasts (Toto’haha)
Island Froggen II Shot (one hit on all enemies) North Beasting Traverse
Blue Betta Poison Sting (one hit + chance of poisoning) Western Canalbrine Coast (water)
Island Froggen III Double Shot (two hits) North Beasting Traverse
Ancient Ratkin I Attack (one hit) Starfall Spring
Azure Urchin Toxic Needles (one hit for all enemies + chance of poisoning) Lair of the Ursurper
Withered Wanderweed Bewildering Needles (one hit for all enemies + chance of confusion) Eastern Sai Sands
Island Froggen IV Double Shot (two hits for one enemy) Western Tropu’hapu Traverse
Island Froggen V Double Shot (two hits for all enemies) Western Tropu’hapu Traverse
Wicked Wasp Poison Sting (one hit + chance of poisoning) Sourthern Clockbank Highroad
Desert Ape IV Double Shot (two hits for one enemy) Eastern Sai Sands
Ancient Ratkin II Shot (one hit for all enemies) Starfall Spring
Ancient Ratkin III Double Shot (two hits for one enemy) Starfall Spring
Ancient Ratkin IV Double Shot (two hits for one enemy) Starfall Spring
Sea Scorpion Poison Sting (one hit + chance of poisoning) Lair of the Ursurper
Dire Ash Raven Poison Sting (one hit + chance of poisoning) Ruffians’ Hideout

Captured monster Polearm skills in Octopath Traveler 2

Monster Skill Where to find
Flying Fish Charge (one hit) Harborlands (Canalbrine Bridge)
Woodland Birdian I Attack (one hit) Forest Path (Cropdale)
Eggling Charge (one hit) Crackridge Harbor: Anchorage
Giant Falcon Charge (one hit) Eastern Flamechurch Pass
City Ratkin I Attack (one hit) Underground Waterway (Brightlands)
City Ratkin II Thrust (polearm hit for all enemies) New Delsta Flats
Rockadillo Charge (one hit) Eastern Flamechurch Pass
Gabbrodillo Charge (one hit) Crackridge Harbor: Anchorage
Woodland Birdian II Thrust (polearm hit for all enemies) Veil of Trees
Mad Ratkin Dark Thrust (one hit + chance of blinding) New Delsta Flats
City Ratkin III Double Thrust (two hits for one enemy) Western Clockbank Highroad
Woodland Birdian III Double Thrust (two hits for one enemy) Eastern Cropdale Trail
Ancient Lizardman I Attack (one hit) Ruffians’ Hideout
Landwalker Charge (one hit) Harborlands (Canalbrine Bridge)
Ancient Lizardman II Thrust (polearm hit for all enemies) Ruffians’ Hideout
Ancient Lizardman III Double Thrust (two hits for one enemy) Ruffians’ Hideout
Ancient Lizardman IV Double Thrust (two hits for one enemy) Ruffians’ Hideout
City Ratkin IV Double Thrust (two hits for one enemy) Abandoned Waterway
Great Landwalker Charge (one hit for all enemies) Conning Creek Coast
Woodland Birdian IV Double Thrust (two hits for one enemy) Wellgrove Trail
Highland Goat Charge (one hit for all enemies) Eastern Flamechurch Pass
Giant Sheep Charge (one hit for all enemies) New Delsta Flats
Buttermeep Charge (one hit for all enemies) Crackridge
Giant Boar Charge (one hit for all enemies) Eastern Cropdale Trail
Armor Eater Charge (one hit for all enemies) Crackridge Wilds
City Ratkin VI Double Thrust (two hits for one enemy) Abandoned Waterway

Captured monster Staff skills in Octopath Traveler 2

Monster Skill Where to find
Cactus Roller Poison Strike (one hit + chance of poisoning) Hinoeuma (Northern Ryu Sands)
Frost Mole I Attack (one hit) Frigit Isle
Frost Mole II Bash (one hit for all enemies) Southern Cape Cold Snows
Frost Mole III Double Bash (two hits) Southern Cape Cold Snows
Twisted Lizardman I Attack (one hit) Abandoned Waterway
Twisted Lizardman II Bash (one hit for all enemies) Abandoned Waterway
Twisted Lizardman III Double Bash (two hits) Abandoned Waterway
Portley Penguin Double Body Press (two hits + chance of confusion) Lair of the Ursurper
Ducaduca Ducaduca Kick (two hits + chance of lowering physical attack stats) Cavern of Waves (Toto’haha)
Twisted Lizardking III Area of effect + lowering physical defense Sunken Maw

We hope this overview gives you a better picture of which monsters and skills are the best to have for Ochette in Octopath Traveler 2. Make sure to check out our section dedicated to the game for more assistance.

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Author
Slobodan Brkljač
Slobodan is a staff writer with more than three years of experience in writing and editing online content. He joined TouchTapPlay in late 2022 and has been writing all kinds of articles about the gaming industry, but his heart is usually in the big AAA action/adventure titles like God of War, Horizon, Tomb Raider, and Star Wars Jedi series. He has a BA in Philosophy and an MA in Cultural Studies. When he’s not gaming, you can find him at the gym or local coffee shops searching for the perfect latte.

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Octopath Traveler 2: All Captured Monster Skills for Ochette

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