How to Use Ahri in Ruined King: A League of Legends Story

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Ruined King: A League of Legends Story features six different playable characters that are quite different from one another. Thanks to the game’s extensive customization system, it is also possible to come up with some unique builds that make them better at certain things, like healing the party or supporting them with all sorts of buffs and debuffs.

Among the characters that are good at both healing the party and dealing damage is Ahri. Here’s how to use her properly.

How to Use Ahri in Ruined King: A League of Legends Story

Ahri, like Illaoi, is a very versatile character that can be built as both a healer and a damage dealer, with the main difference being that Ahri specializes in Magic Damage, while Illaoi in Physical Damage.

Ahri’s healing and some of her strongest abilities are powered by the Essence Theft mechanics. Once it is stacked 9 times, Ahri’s next ability will become 20% stronger and will heal the most wounded ally for a decent amount of Hit Points. Some of the champion’s healing abilities, like Spirit Mend and Guardian Spirit, can also be improved to take better advantage of Essence Theft stacks, making Ahri the best healer in the game.

When it comes to offense, Ahri is also a rather good character. Many of her lane abilities, like Charm and Vastayan Flame, not only deal great damage but also inflict altered status like Stun, Slow and Ignite, which can make even boss fights considerably easier.

Below, you will find all the abilities Ahri learns in Ruined King: A League of Legends Story.

AbilitiesDescription
Orb of Deception (Instant)Deals moderate Magic Damage over 3 hits and grants 3 stacks of Essence Theft. Generates 3 Overcharge per hit. When Essence Theft reaches 9 stacks, Ahri’s next ability will be 20% stronger and will heal the most wounded ally for moderate health.
Arcane Ward (Instant)Reduces physical damage taken by 50% and magic damage taken by 60%.
Debilitating Orb (Instant)Deals low magic damage, ignites the target, dealing set magic damage over 3 turns and applies Magic Sunder. Generates 6 Overcharge.
Essence Thief (Passive)Gains Essence Theft from certain abilities. When Essence Theft reaches 9 stacks, Ahri’s next ability will be 20% stronger and will heal the most wounded ally for moderate health.
Fox-FireGrants Fox-Fire, dealing moderate magic damage to a random enemy each turn for 3 turns.
Guardian SpiritFor 3 turns, anytime an ally takes damage, they are healed for moderate health and have a 20% to add a stack of Essence Theft to Ahri.
CharmDeals high magic damage, stuns the target for a medium duration, and Slows them for 2 turns.
Spirit MendHeals an ally for a high amount of health, and an additional set amount of health per stack of Essence Theft over 4 turns.
DevourDeals high magic damage and adds 1 stack of Essence Theft. If the target is below 30% health, instead deals higher magic damage. A killing blow will grant max stacks of Essence Theft.
Vastayan FlameDeals moderate magic damage to all enemies and ignites them, dealing low magic damage over 3 turns to each.

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