All New Stardew Valley 1.6.3 Patch Notes

ConcernedApe blessed us with even more quality of life updates in the latest Stardew Valley patch 1.6.3, part of the bigger Stardew Valley 1.6 update. If you’re eager to know what they are, I’ve listed them all below!

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So far we’ve had a smaller, 1.6.1 update and a slightly bigger 1.6.2 update, which I’ve already covered. However, the developer seems to be working fast to deliver on many players’ expectations. One such “fix” would be us being able to access Clint’s Shop while we have our tools upgraded. Yay!

But that’s just one of the several fixes. Find them all, below!

Stardew Valley 1.6.3 Patch Notes

  • You can now access Clint’s shop and geode service while your tool is being upgraded.
  • Increased raccoon bug meat and bat wing request amount
  • Harvesting moss now grants 1 foraging exp per moss
  • Infinite Power achievement is now more generous with how it activates, allowing pre-1.6 saves to trigger the achievement
  • Adds mine cart shortcut to year 1 Spirit’s Eve festival
  • You now have to collect (not just donate) the 4 prismatic shards for the “Four Precious Stones” Qi Quest
  • The JunimoKart Qi Quest now rewards 20 Qi gems (up from 10)
  • Adds new cabins to starter layouts for multiplayer.
  • Starter cabins now appear in the actual order intended.
  • Adult mossy green rain trees boost the moss growth rate of nearby trees
  • If a Journal quest title is too wide, the clock icon and the rest of the text will be shifted down to make room
  • You can now press the Escape or menu button to “go back” on a shipping menu category page
  • Adjustments to moss growth (grows slower on sunny summer days, recovers slower after harvest)
  • Reduced meteorite prismatic shard chance (100% -> 25%)
  • You can now paint the new cabins (at 3rd upgrade level)
  • Ancient seed packets excluded from sale at traveling cart
  • Made waterfall and other ambient positional sounds fade out more smoothly
  • Added a catch-all case: if it’s year 2 and you don’t have a pet (for any reason), you can start adoptinng them from Marnie’s
  • Made berry bush state consistent overnight and on load (both at 20% plus a small new random bonus chance)
  • Minor graphical fixes
  • Fixes several translation errors and missing translations
  • Fixes large character sprites having a visual glitch (e.g. bear, island frog, clint hammering)
  • Fixed a visual error in the shop menu if an item’s name was longer than the width of the menu
  • Fix a crash related to the new festival
  • Fix a bug that was causing excess trash to be fished
  • Fixed bug preventing Emily’s 10 heart mail and event from triggering
  • Fixed some graphics issues with Shipping menu
  • Fixed several more spawn-out-of-bounds cases
  • Added Krobus portrait
Screenshot by Touch Tap Play

These are all the new updates that we got at the moment! Stay tuned for more, because I’ll be sure to let you in on all the new additions to the game, as soon as they’re out! Also, check out all the Stardew Valley articles we’ve got!

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Author
Cristina
I have been playing games ever since I can remember. My passion for video games and especially pixel graphic games must have started back when I was little, because every time I try a new game with pixel graphics I immediately fall addicted to it! I started writing about mobile games in November 2018, focusing on creating in-depth guides for the most popular titles out there. Other than games, I am also passionate about design, and working on my very own pixel game in my free time.

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