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What Does Dynamic Render Scale Do in Overwatch 2? – Answered

This guide will tell you what is Dynamic Render Scale in Overwatch 2.

Overwatch 2 is one of the most popular hero shooters and you are able to customize its graphics. In order to make this game perform better, you will need to choose the correct options in the settings menu. It seems that there are lots of functions that many players can’t understand and today we are going to talk about one of them. This guide will tell you what Dynamic Render Scale does in Overwatch 2.

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What Is Overwatch 2?

There are lots of different multiplayer shooters and all of them are divided into a few subgenres. One of them is known as hero shooters and the developers of such games add different elements of MOBA in their projects. The most important part is the characters that have their unique sets of skills.

Overwatch wasn’t the first hero shooter but it certainly made this genre really popular nowadays. The sequel seems to be quite successful as well and if you want to play such a game with comfort you will need to choose the right options in the settings menu. Today we are going to explain to you the function of Dynamic Render Scale.

Related: How to Use a Controller for Overwatch 2 on PC

What Does Dynamic Render Scale Do in Overwatch 2?

Basically, Dynamic Render Scale in Overwatch 2 simply alters your resolution to keep a consistent frame rate. It may sound good but we wouldn’t recommend you turn this function on. Dynamic Render Scale may badly affect your game experience and cause some problems when you get in a crowded area. In this situation, your resolution will be forcefully changed if you enable the function.

There are lots of different settings that you can use in multiplayer games and we will be glad if this article helps you to understand how Dynamic Render Scale works. Good luck with your further journey in Overwatch 2!

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