Home News Journey Through a Mythical World in Max: The Curse of Brotherhood

Journey Through a Mythical World in Max: The Curse of Brotherhood

Journey Through a Mythical World in Max: The Curse of Brotherhood

Max is a regular boy with a regular life – that is, if you ignore the magical marker he’s got in his pocket. One day, he comes home to find his younger brother Felix messing up his favorite toys.

Getting a little irritated, Max searches for a magic spell to get rid of people on the internet. Much to Max’s surprise, the spell actually works – a giant claw snatches Felix and drags him through a portal, and Max jumps in without any hesitation.

And thus begins Max’s journey into a strange new world in Max: The Curse of Brotherhood. Developed by indie studio Press Play, The Curse of Brotherhood is the direct sequel to 2010’s Max & the Magic Marker, but this time things are notable darker in tone and look.

Realizing the gravity of the situation and the immense guilt afterwards, Max stops at nothing to find his brother, and it’s up to you and the Magic Marker to help him through this perilous journey.

The Curse of Brotherhood is a 2.5D platforming adventure, and Max must venture through unknown territory with only his marker and wits.

Players will guide Max through dangerous platforming moments, featuring deadly chasms, ferocious monsters, and spooky forests. When there’s no raw platforming to be done, Max will be solving puzzles with his Magic Marker. The Magic Marker can create new objects out of thin air, and you will have to rely on this a lot!

As Max progresses through the mysterious world, the Magic Marker will gain new abilities, allowing Max to solve new puzzles. You’ll need to think laterally with the marker if you want to make it to the end of this journey!

With groundbreaking visuals and a emotional story about brotherhood, Max: The Curse of Brotherhood is a console experience right in the palm of your hand. The game launches today on the App Store for 4.99 USD.

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About the author

Jeremy Kanjanapangka

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Jeremy is a Content Writer for Touch, Tap, Play, and has been writing in the games journalism industry for almost a decade now. With a degree in English and a passion for games, he loves to talk and write about all kinds of games. While you can find him covering the latest and greatest games, there is a special place in his heart for RPGs, action-adventure games, fighting games, and anything Nintendo related.

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