Home Game Guides How to Make Deity in Little Alchemy 2

How to Make Deity in Little Alchemy 2

How to Make Deity in Little Alchemy 2

Little Alchemy 2 is a fun game about creating anything in the universe. First, players start with starting elements such as water and fire. And then, by combining them, you can create the seas, space, and even life. The game has a huge number of different combinations, and in this guide, we will tell you how to create a Deity.

How to Make Deity

In Little Alchemy 2, players can create a huge variety of different elements. But also in the game, there is a purchased pack called Myths and Monsters. This pack allows you to create mythical creatures and even gods. And, of course, to create a god, you first need to make a Deity.

For Deity, you need to combine Immortality and Human. Immortality can be obtained as a starting item from the Myths and Monsters pack. You can easily purchase it in the in-game store. To make Human, you must follow these instructions:

  • Air + Air – Pressure
  • Pressure + Earth – Stone
  • Earth + Water – Mud
  • Stone + Mud – Clay
  • Water + Water – Puddle
  • Puddle + Water – Pond
  • Pond + Water – Lake
  • Lake + Water – Sea
  • Earth + Fire – Lava
  • Sea ​​+ Lava – Primordial Soup
  • Lava + Earth – Volcano
  • Primordial Soup + Volcano – Life
  • Clay + Life – Human

RELATED: How to Make Darth Vader in Little Alchemy 2

And finally, you need to combine Human and Immortality to get Deity. With this element, you can create gods such as Dionysus, Ra, Cthulhu, etc. We hope our guide was helpful to you.

We are hiring game guide writers!

Touch, Tap, Play is looking for experienced writers to produce guides for popular mobile and Nintendo Switch titles. If mobile gaming is your passion and you want to get paid to create guides, you’re in the right place. Check out our job ad today!

About the author

Artur Novichenko

4327 POSTS

Write A Comment

How to Make Deity in Little Alchemy 2


This site uses Akismet to reduce spam. Learn how your comment data is processed.