Breaking monster parts is an essential mechanic in any Monster Hunter game, and so it is not surprising to see this gameplay mechanic make its comeback in Monster Hunter Stories 2: Wings of Ruin. Being a traditional RPG, however, things work slightly differently this time around, so a lack of knowledge may decrease your enjoyment of the game’s intense battles.
Here’s everything you need to know about breaking monster parts in Monster Hunter Stories 2: Wings of Ruin.
How to Break Monster Parts in Monster Hunter Stories 2: Wings of Ruin
In Monster Hunter Stories 2: Wings of Ruin, medium, and large-sized monsters all have parts that can be targeted during battle. Inflicting enough damage will eventually break them, allowing you to get extra rewards in battle and knock the monster down temporarily. Every attack against a downed enemy will be a Critical Attack, so breaking monster parts should be your main focus during battles against larger monsters. Please note that you need to break specific parts to knock a monster down, so make sure to experiment to find the right strategy for any specific monster.
Attributes and Affinities
While breaking monster parts in Monster Hunter Stories 2: Wings of Ruin is quite straightforward, things are not as simple as they sound. Parts have different toughness, so not all weapons are effective to inflict damage and break them. Once you have used a weapon that is effective against a monster part, it will be highlighted in the combat interface. Some parts also have elemental affinities, so bringing the right weapons in combat can make a huge difference in battles against large monsters that you will want to knock down as quickly as possible: the Monsterpedia provides some quick tips on the weapons you should against specific monsters, so make sure to check it out if you’re having trouble.