Diablo II Resurrected

Diablo II Resurrected, just like the original release, is an extremely balanced game that offers players the right amount of challenge at any time, especially at the normal difficulty settings. As such, leveling up quickly isn’t something that is needed to complete the game, as most players will be able to get to the end of the campaign without having to farm experience points.

Despite the extremely balanced experience, there are a few reasons why you may still want to level up fast in Diablo II Resurrected. As the game is geared towards multiplayer, you may want to have your characters’ level to be as close as possible to that of your companions, for example.

Here’s how to level up fast in Diablo II Resurrected.

How to Level Up Fast in Diablo II Resurrected

Leveling up fast in Diablo II Resurrected means defeating enemies over and over and completing as many quests as possible. Doing a couple of things before starting to kill enemies, however, will make the grind a little faster.

For starters, you should always be on the lookout for Experience Shrines that grant a considerable experience bonus once activated. Locate any Experience Shrine on the map by finding the glowing scroll icon, run from all enemies until you reach it, activate its effects, and then defeat as many enemies as you can. This should speed up your experience gain considerably. Avoid doing so on Hell or Nightmare difficulties, however, as the experience penalties upon dying are massive, and the risk of actually getting defeated is much higher than at normal difficulty.

Once you reach certain thresholds, however, your characters will start leveling up slowly. At this point, you should look into playing online with players whose characters are at a higher level than yours. If you’re the lowest leveled player in a party, you will get tons of experience points if the enemy defeated is between one and five levels higher than the players that defeats it. Team up with strong players, and you should level up quickly enough, enough to be able to move onto bigger challenges, like the already mentioned Hell and Nightmare difficulties.

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