Diablo II Resurrected: Assassin Class Guide

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Diablo II Resurrected

Diablo II Resurrected is such an engaging experience thanks to the amazing freedom the game grants players, allowing them to tackle the many challenges found in it with different classes, builds, and gear. While some classes and builds are more difficult to use, and some clearly inferior to others, it’s very important to know everything there is to know about them to make an informed choice.

Here’s everything you need to know about the Assassin class and all skills it can learn.

Overview

Assassins in Diablo II Resurrected are powerful dual-wielding warriors that have a vast array of diverse skills at their disposal. The Martial Artes tree includes powerful elemental charge skills as well as powerful physical ones that make her incredibly versatile, while the Shadow Disciplines and the Trap trees further expand her possibility, granting her some additional tools that truly make her deadly such as the ability to summon allies and lay traps to catch enemies unaware.

While the variety of skills the Assassin can learn make her an excellent choice of class, not all her builds are meant for beginners. Focusing on Traps is a good way for beginners to play the Assassin, as she does not rely on gear and can deal damage safely from a distance. A Martial Artes tree focus build, on the other hand, requires good gear to be viable.

Assassin Skill Trees

Martial Artes

The Assassin Skill Trees include Martial Arts, Shadow Disciplines, and Traps. Here are all the skills that can be learned.

SkillLevel RequirementDescription
Tiger Strike1Consecutive hits add damage bonuses to finishing moves. Must use a Dragon finishing move or normal attack to release charges
Dragon Talon1Kick your enemies out of your way. Adds charged-up bonuses to the kick
Fists of Fire6Consecutive hits add fire damage to finishing moves. Can only be used with claw-class weapons. Must use a Dragon finishing move or normal attack to release charges
Dragon Claw6Slice and dice your enemies with your dual claw-class weapons. Adds charged-up bonuses to both claw attacks
Cobra Strike12Consecutive hits add life and mana stealing to finishing moves. Must use a Dragon finishing move or normal attack to release charges
Claws of Thunder18Consecutive hits add lightning damage to finishing moves. Can only be used with claw-class weapons. Must use a Dragon finishing move or normal attack to release charges
Dragon Tail18Knock back your enemies with an explosive kick. Adds charged-up bonuses to the kick
Blades of Ice24Consecutive hits add cold damage to finishing moves. Can only be used with claw-class weapons. Must use a Dragon finishing move or normal attack to release charges
Dragon Flight24Teleport to your enemies and destroy them with a kick. Adds charged-up bonuses to the kick
Phoenix Strike30Adds elemental novas to finishing moves. Must use a Dragon finishing move or normal attack to release charges

Shadow Disciplines

SkillLevel RequirementDescription
Claw and Dagger Mastery1Improves your skill with claw and dagger weapons
Psychic Hammer1Use the power of your mind to create a psychic blast to crush and knock back your enemies
Burst of Speed6Increases attack and movement speed for a period of time
Weapon Block 12Chance to block when you are using dual claw-class weapons
Cloak of Shadows12Cast a shadow to blind nearby enemies lowering their defenses for a period of time
Fade18Raise all resistances and resist curses for a period of time
Shadow Warrior18Summon a shadow of yourself that mimics your skills and fights by your side
Mind Blast18Stun a group of enemies using the power of your mind. Deals physical damage.
Venom30Add poison damage to your weapons
Shadow Master30Summon a powerful shadow of yourself to fight by your side

Traps

SkillLevel RequirementDescription
Fire Blast1Throw a fire bomb to blast your enemies to bits
Shock Web6Throw a web of lightning to shock your enemies
Blade Sentinel6Set a spinning blade to patrol between you and target point
Charged Bolt Sentry12A trap that emits charged bolts at enemies that pass near
Wake of Fire12A trap that emits waves of fire
Blade Fury18Throw spinning blades to slice up your enemies
Lightning Sentry24A trap that shoots lightning to scorch passing enemies
Wake of Inferno24Trap that sprays fire at passing enemies
Blade Shield24Spinning blades slice enemies who stray to close
Chain Lightning Sentry30A trap that shoots chain lightning to scorch passing enemies
Death Sentry30Trap that explodes nearby corpses laying waste to enemies

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Diablo II Resurrected: Assassin Class Guide

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