Bravely Default II

Among the support-focused Jobs found in Bravely Default II, the Bard is definitely among the most useful. What this Jobs lacks in damage potential, it more than makes up for it with its buffing abilities that can turn even the most difficult battle into a walk in the park.

Here’s everything there is to know about the Bard Job in Bravely Default II.

Overview

The Bard Job is as straightforward as it can get as its main focus is supporting allies with a variety of buffs. While all of its abilities have their uses, depending on the situation, there are a few that stand out, like Born Entertainer, which improves the effects of all Singing abilities depending on the enemies level, and Hurts So Bad, a great damage buff that works on the entire party. Step into the Spotlight is also a very useful ability if you have a Vanguard in your party, as it makes sure enemies do target the tank, leaving the rest of your party free to deal damage.

Special Abilities

The two Specialities buff the Bard’s Singing abilities quite a bit. Extended Outro makes the effect of all Singing abilities last one turn longer, while Encore, learned at Job Level 12, grants a 25% chance of another Singing ability getting triggered.

The Battle Hymn Special ability is a pure damage buff that increases physical and magical attack for three turns while granting a 15% aim bonus. To use this ability, you must use Singing abilities 12 times.

Abilities

The Bard is not a damage-dealing Job, so all of its abilities are geared toward support.

Don’t Let ‘Em Get to You (20 MP) – Reduce physical damage to multiple targets by 15% for three turns. Stats cannot be reduced below 65% of their base value.
Don’t Let ‘Em Trick You (20 MP) – Reduce magical damage to multiple targets by 15% for three turns. Stats cannot be reduced below 65% of their base value.
Step into the Spotlight (20 MP) – Increase the likelihood of a target being the subject of enemy attacks by 20% for three turns. Stats cannot be increased beyond 200% of their base value.
Close Those Tired Eyes (12 MP) – Attempt to put a target to sleep.
Born Entertainer (18 MP) – The effects of Singing and Artistry abilities are increased by a percentage based on the user’s level divided by fifteen.
Won’t Be Missing You (18 MP) – Increase multiple targets’ aim by 5% for three turns. Stats cannot be increased beyond 200% of their base value.
Right Through Your Fingers (38 MP) – Increase mutiple targets’ evasion by 5% for three turns. Stats cannot be increased beyond 200% of their base value.
Hurts So Bad (38 MP) – Increase physical damage inflicted by multiple targets by 15% for two turns. Stats cannot be increased beyond 200% of their base value.
Work Your Magic (60 MP) – Increase magical damage inflicted by multiple targets by 15% for two turns. Stats cannot be increased beyond 200% of their base value.
All Killer No Filler (54 MP) – Increase multiple targets’ critical chance by 15% for two turns. Stats cannot be increased beyond 200% of their base value.
Screamin’ It Out (194 MP) – Perform a powerful non-elemental magic attack on multiple targets.
Shut Up and Dance (66 MP) – Cause a target to act immediately after the user.
Thank You, and Goodnight – Perform a powerful non-elemental magic attack on all targets that may also put them to sleep.
Epic Group-Cast (1 BP) – Targeting all enemies with spells or abilities will not reduce their damage or effects.
More! Mooore! (20 MP) – Extend the effects of all Singing abilities currently affecting all targets for another three turns

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